1000th CheckMate Pro 3D Model
The count of CheckMate Pro models has just hit the 1000 mark! Congratulations to CheckMate artist Arturbob, whose beautiful Casio watch model became the 1000th 3D model to pass CheckMate Pro yesterday....
View ArticleArtist Spotlight: Jamie Hamel Smith
For April, the TurboSquid home page is featuring not one, but two CheckMate Pro models, a combination of complementary assets including a sexy and super fast looking Yamaha R6 motorcycle 3D model by...
View ArticleIntroducing the CheckMate Pro Automated Filter for 3ds Max
For those of you who are tired of waiting for your Checkmate Pro inspections to be completed, TurboSquid is happy to release the CheckMate Pro Automated Filter for 3ds Max. This filter is designed to...
View ArticleCheckMate Pro Webinar
By popular demand, we’re offering a new webinar on Preparing Your Model for CheckMate Pro! In addition to learning all the ins and outs of submitting your 3D model for the highest standard, you’ll get...
View ArticleCheckMate Pro v2 Specification: 3D Text
One of the things customers love about subdividable CheckMate Pro v2 models is that they can zoom in for closeups on just about any part of the model. Many hard surface objects such as appliances and...
View ArticleTopology Tools for CheckMate Pro
Both Autodesk Mudbox and Pixologic ZBrush have recently introduced new tools to retopologize heavy 3D models to evenly spaced quads. These tools were created so users can quickly retopologize intense...
View ArticleCheckMate Pro v2 Specification: Objects in Layers
Part of the CheckMate Pro v2 specification calls for objects to be placed in a named layer within the scene file. This helps customers a great deal when they merge your 3D model into a scene with many...
View ArticleCheckMate Pro v2: Updating Your Pro v1 Catalog
Many artists have commented to me that their 3D models in CheckMate Pro v1 already meet the CheckMate Pro v2 standard. That’s great news, and we want you to have that later certification date along...
View ArticleCheckMate Pro v2 Specification: Realtime 3D Models
Part of the CheckMate Pro v2 specification allows for realtime models. A realtime model has the minimum number of polygons possible to create the shape of the object, and excellent textures to make up...
View ArticleCheckMate Pro v2 Specification: T-Vertices
Part of creating good topology for CheckMate Pro v2 subdividable models is to avoid T-vertices, the convergence of edges in a T formation, unless they are absolutely necessary for the flow of the...
View ArticleCheckMate Pro v2 Specification: Checking Edge Flow
The CheckMate Pro v2 specification requires subdividable models to have excellent edge flow. Good edge flow means you can easily select edge loops and rings, and the model subdivides extremely well....
View ArticleCheckMate Pro v2 Checker Script
We are pleased to announce that a new MAXScript is available for checking 3ds Max models for CheckMate Pro v2 compliance. The new tool works with 3ds Max version 2010 and later. CheckMate Pro v2 Tool 2...
View ArticleCheckMate Pro v2 Checklist
CheckMate inspector Corey Cambre has provided this quick checklist for artists who wish to submit their models for CheckMate Pro v2. 3D Model Requirements CheckMate Pro Tool 1 script: Check for...
View ArticleCheckMate Pro v2: Inspection Process
As a CheckMate Pro inspector, I’d like to tell you about the steps we take when inspecting the models you submit for CheckMate Pro v2. Our goal is to help you get through the process as quickly and...
View ArticleCheckMate Pro v2: Subdivision Topology Requirements
To help you pass CheckMate Pro v2 certification faster for subdividable models, here is a summary of the topology requirements. Please refer to the links for more detailed information, and also to the...
View ArticleCheckMate Pro v2 Resources
Recently we’ve had a lot of blog posts about how to get your 3D models certified for CheckMate Pro v2. For your convenience, here is a list of blog posts and resources that can help you pass the...
View ArticleCheckMate Pro v2: Lowering Poly Count On SubD Models
Subdivision models naturally have more polygons than realtime models because of holding edges and good edge flow overall. However, it’s important to realize that a really well-made subdivision model...
View ArticleArtist Spotlight: Dena business
While his inspirations may not be immediately evident at first glance, a closer look at ‘Dena business’ aka AhmadReza AfsharMoghadam’s 3D models on TurboSquid reveals a deep affinity for video games...
View ArticleCheckMate Pro v2 Checklist
CheckMate inspector Corey Cambre has provided this quick checklist for artists who wish to submit their models for CheckMate Pro v2. 3D Model Requirements CheckMate Pro Tool 1 script: Check for...
View ArticleCheckMate Pro v2: Inspection Process
As a CheckMate Pro inspector, I’d like to tell you about the steps we take when inspecting the models you submit for CheckMate Pro v2. Our goal is to help you get through the process as quickly and...
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